Studio Ecosystem Overview

Welcome to the Studio Ecosystem Overview—a high-level map of how Promethist Studio works as a whole. This section breaks down the platform’s core components, showing you how they fit together to bring Digital Personas (DPs) to life. Whether you’re designing social skills in The Social Skills Playground (SSP) or building enterprise-ready applications, understanding this ecosystem is your foundation.

Here, we’ll explore the systems powering Studio, the types of assets you’ll create, and the environments where your work lives and runs. Think of this as the “big picture” before you dive into the details of asset creation and deployment.

What You’ll Learn

  • How Studio’s System (compiler, engine, and interface) supports your workflow.

  • The different Asset Types (source, built, runtime, entity) and their roles in DP development.

  • The Environments where projects are managed, tested, and deployed.

This section is especially useful if you’re new to Studio or need to see how your work in a Project—like the Psycho team’s SSP—connects to the broader platform. Let’s get started.

Topics

  • System - The backbone of Studio’s functionality.

  • Asset Types - The building blocks you’ll use and manage.

  • Environments - Where your creations live and breathe.