Bundle Identifier
Each bundle is uniquely identified by a BundleIdentifier which is made up of a type, a name, and a version. It is serialized to string as <type>-<name>-<version> in
lower-case.
The platform-specific variations of a single bundle are considered to be the same bundle by the system as each platform only ever deals with one, never-changing platform variation, which is hard-coded at compile time.
Type
A type is meant to differentiate base categories for bundles. Currently, we only have two categories:
-
Avatar - Contains a complete avatar with a prefab.
-
Shared - Contains any assets that other bundles need like shaders or animations.
Version
A simplified semantic version consisting of two version numbers:
-
Major - Version that noticeably impacts the visual or functionality of a bundle.
-
Minor - Version that only includes small adjustments or fixes, not modifying behavior.
It is serialized as <major>_<minor>. A version can also be specified with latest syntax as <major>_* or *_* which will select the latest minor or major version
respectively.